PI-180 - CBT on Steam Turbines & Governing System

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PC Game

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Computer Based Training on Steam Turbines for the Process / Maritime Industry. Extensive Graphics, Models and Animations!

Computer Based Training on Steam Turbines & Governing System for the Process / Maritime Industry & related Training Institutes. Extensive Graphics, Models and Animations!

Course content:

 

1. Turbines

  1. 1. Introduction
    1. 1.1. Thermodynamic features / Mechanical features / Application
    1. 1.2. Principle of Action
    1. 1.3. Classification
      1. 1.3. 1.  Impulse turbine / Impulse-Reaction Turbine
        1. 1.3. 1.1. Simple Impulse Turbine
        1. 1.3. 1.2. Pressure-compounded Impulse Turbine
        1. 1.3. 1.3. Simple Velocity-compounded Impulse Turbine
        1. 1.3. 1.4. Pressure-Velocity-compounded Turbine
        1. 1.3. 1.5. Axial-flow Impulse-Reaction Turbine
    1. 1.4. Combination Turbines
    1. 1.5. Steam Turbine Cycle
    1. 1.6. Condensing Turbines
    1. 1.7. Low-Pressure Turbines
    1. 1.8. Mixed-Pressure Turbines
    1. 1.9. Back-Pressure Turbines
    1. 1.10. Pass-Out Turbines / Extraction Turbines

  1. 2. Small Drive Turbines

  1. 3. Large Drive Turbines

  1. 4. Components
    1. 4.1. Nozzles and Diaphragms
    1. 4.2. Turbine blades
    1. 4.3. Rotors
    1. 4.4. Bearings and Lubrication
    1. 4.5. Glands and Packing Devices


2. Governors and Governing system

  2. 1. Introduction

  2. 2. Simple Governor without Relay

  2. 3. Simple Throttle Governor with Oil Relay

  2. 4. Speeder Gear

  2. 5. Woodward type Governors
    2. 5.1. Mechanical - woodward type governor (includes features like simulated response to varying loads and speed requirements, Speed Droop, etc.)
    2. 5.2. Electronic - woodward type governor

  2. 6. Compound Oil Relay
    2. 6.1. Secondary Oil Control System 
    2. 6.2. Component working
    2. 6.3. Lube oil / Governing oil system

  2. 7. Emergency Tripping Mechanism
    2. 7.1. Direct acting Tripping mechanism
    2. 7.2. Hydraulically acting Tripping mechanism


3. Game on Component Assembly


4. Conventional and Interactive Skill Tests with evaluation

 

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